Magnum recently gained a new data structure usable for easy data
description, transformation and inspection, opening lots of new
possibilities for more efficient workflows with pixel, vertex and animation
Whether you are browsing Magnum docs or use Doxygen for your own C++
documentation, there’s always a way to improve your workflow. This article
presents the most recent additions to the
m.css Doxygen theme.
Playing with Vulkan but don’t want to include thousands lines of
various headers just to call a few functions? FlextGL just learned Vulkan
support and it’s here to speed up your turnaround times.