Showing only posts tagged CMake. Show all posts.

January 2014 updates to Magnum

Since the pre­vi­ous Oc­to­ber snap­shot Mag­num gained Vis­ual Stu­dio port, font con­ver­sion util­i­ty, im­proved text ren­der­ing along with ex­am­ple ap­pli­ca­tion, sup­port for OpenGL de­bug out­put, doc­u­men­ta­tion up­dates, bet­ter test cov­er­age and many more us­abil­i­ty im­prove­ments and fix­es.

Reducing C++ compilation time in Magnum: code optimizations

Large C++ projects of­ten suf­fer with very long times for both full and in­cre­men­tal com­pi­la­tion, se­vere­ly hurt­ing pro­duc­tiv­i­ty. The fol­low­ing se­ries will over­view some tech­niques em­ployed in Mag­num to make it­er­a­tion times small­er, this ar­ti­cle fo­cus­es on code-based op­ti­miza­tions.